Wednesday, March 9, 2011

March 9th, 2011 - Must Design

   So it's been a couple of crazy weeks. I've truly started to get into the flow of what my life is going to be like, but I'm still working on it. I've started adding contacts, got more in-depth with my storytelling, and also have working my way around some basic game design programs before I tackle the big stuff. Big stuff being? C# and C++ coding language for one, and also the Unity 3D and Unreal Dev. Kit engines. I learn more every day, but I have a certain tendency to try and challenge myself with way too many projects at one time. I keep telling myself, take baby steps, because there's no way all of this information is going to fit inside your head. You're going to lose some of if for sure. So, I'm going to try and stick to my guns and tackle my tasks one at a time.

This is what the agenda has for me: I'm using my Action-Adventure/RPG/Platformer design, tentatively titled 'Dirty Harey', as my focus in my storytelling course right now, so this is giving me a great opportunity to know what is required in order to fully flesh out my stories. There are two big designs in my head right now, 'Dirty Harey' being one of them, and I have so many ideas but lack the structural information to set it all up in order to put it into an actual game design. So I do all the work required for class on DH, then I copy all those same assignments and do the same thing for 'Sanctuary' (my passion project...will detail in a later post) and any other designs I might have. I'm going to take on the "Building a World" and "Interview with your Main Character" assignments tonight.

The other task I need to focus on is making it through all of the tutorials for Game Maker. Luckily, some of the advanced tutorials introduce me to concepts that hold water in other subjects, such as coding, so working my way around game design programs such as this is going to be a big help. There are a couple other programs on my list that I plan to download before moving on to learning C#, but again...baby steps. Game Maker first.

Also, I need to start making the best of my LinkedIn connections and start talking to people. What good is a connection if you don't actually have a relationship with that person? It's no good! At all! But this is another one of my main problems...I've taken the Networking Bootcamps, I'm making use of some great networking sites, but I still have a lot of trouble going up to people (in person and on the internet) and talking to them and getting to know them. I get the feeling I came a little too late, that everybody in my classes is already talking, and I missed out on some big inside joke. This is something I feel in the rest of my life as well, not just with my professional connections, and it's a big problem that I need to overcome. Does anybody know how I feel? I hope so. It's always good to know you're not alone, but seriously kid...get over it! Put yourself out there! It'll do you good - people WILL like you.

And...I've digressed. I have a feeling I'll be doing that a lot in these entries, but that's what I'm using this blog for: a professional and personal journal that I invite all to see. I hope when I'm interviewing in the future, my possible employers come across this.

NEXT TIME, ON THE PETER VAUGHN SHOW...I'll talk about my two main designs, so that whoever reads this knows what the heck I'm talking about!

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