Friday, February 24, 2012

Want More Wub Wub? This New Borderlands 2 Trailer's Got It!

Two days ago, Gearbox released a brand new gameplay trailer for their follow-up to 2009's Borderlands, the highly-acclaimed FPS/RPG hybrid that boasted millions of different weapons and an unprecedented amount of loot. This fantastic preview introduces the game's 3 other playable characters, the improved UI and Skill Tree systems, more varied environments, tons of new enemy types and the coup de grace...the series' cybernetic mascot, the Claptrap, poppin'-and-lockin' to a filthy flippin' electro track. Also detailed is the return of four player network co-op, new four-seater buggies for said four-person co-op parties, and also split-screen local co-op.



While a September release date had been rumored before, the solidified date of September 19th is now confirmed. Also, at the end of the trailer, Gearbox is offering their first bout of pre-order content: access to the Borderlands 2 Premiere Club, a Vault Hunter Relic which supposedly boosts rare loot drop rates, a special Gearbox gun pack, and a "Golden Key" what's true purpose has yet to be revealed.

After spending so much time with the original Borderlands (I'm still playing it, actually), seeing the first glimpses at what the new entry has to offer has me salivating uncontrollably. I mean...was that a freakin' ninja as a playable character?! Fantastic! The original had some narrative problems and some slight problems with repetitive mechanics 30 to 40 hours in, but with all of the details released so far on Borderlands 2 it seems that the characters and the story, as well as more variations on gameplay mechanics, are a central focus for the game's design team this time around. Now, we just have to wait 7 more excruciating months for this baby to pop out into the world - hopefully Gearbox will sate our Vault-hunting appetites with more info over the next several months.

Honestly, I can't tell you how much a game like Borderlands 2 speaks to the designer inside of me - sometimes, a game comes along that you just really wish you could be a part of. But, since that's not possible (yet), all that can be done is to take what I can from experiencing the game for myself and assimilate my inspiration into my own writing and design work. Blargh!

Thursday, February 16, 2012

PRON Addiction is no Laughing Matter!...Ok, well it sort of is

Things have been changing a lot recently. Mainly, a stark contrast in my world view. This has mainly been brought on by my recent discovery of the wonderful and erotic world of 'accidental video game porn'! Behold, a delectable little snippet!


When you can be slumming through the darkest alleys of the internet and find something that simply brings a wide smile and slight chuckle, well, there's simply no need to complain!

In more serious news, I've been writing A LOT. I had a retrospective review of Xenogears published on the gaming site I write for, it's pretty sweet. Check it here! I also just recently made it through Final Fantasy XIII-2, the first big RPG release of the new year. My review will be published shortly on Addicted Gamers. I KNOW there's accidental video game porn somewhere in there, I just have to find it...

My most recent anime series experienced has been a fun and emotional tour de...something. But in all seriousness, it was great. Gankutsouo: The Count Of Monte Cristo. I know, I know...a little late to the show. But hey, fact is I made it there.


Good God, if that's not accidental porn of some variety, I don't know what is. Forget it being accidental...there's no accident about it. For shame, Count. For shame.